Dr. Jason Fox

Making clever happen.

Profile

Dr Jason Fox is a bestselling author, leadership advisor & rogue wizard/philosopher. Specialising in Pioneering Leadership & Motivation Design. His clients include the senior leadership teams of Fortune 500 companies, and in 2016 he was named Keynote Speaker of the Year by Professional Speakers Australia.

Current work

In addition to serving as a leadership adviser, Dr Fox is also an in-demand keynote speaker who works particularly well with sceptical audiences who have ‘seen it all before’. In 2016 he was awarded Keynote Speaker of the Year.

Previous experience

Clients: His clients include Fortune 500 companies around the world including Microsoft, HP, Cisco, Oracle and Salesforce, to other multinationals such as Toyota, Beam Suntory, Vodafone, Honda, Sony, Tableau, Gartner, Johnson & Johnson, Xero, HP, Bupa, Red Cross, Bulgari, Pandora, Arup, Aon, PWC, KPMG, The World Tourism Forum and The International Institute of Research (not to mention: financial institutions, universities, telcos, government agencies, insurance companies, software developers, global associations, intergovernmental forums, and so on).

Author: Jason is the bestselling author of The Game Changer and How to Lead a Quest: a handbook for pioneering leaders. And, while intentionally inept at social media or marketing, his monthly ‘museletter’ is read by more than 11,000 people around the world.

Speaker: In addition to serving as a leadership adviser, Dr Fox is also an in-demand keynote speaker who works particularly well with sceptical audiences who have ‘seen it all before’. In 2016 he was awarded Keynote Speaker of the Year by Professional Speakers Australia.

Hobbies: Jason lives with an illustrator-veterinarian and a cat called Pi in an old chocolate factory in Melbourne, Australia. When not liberating the world from poorly designed work, Jason enjoys partaking in extreme sports such as reading, sun-avoidance and coffee snobbery.

Expertise

Talking Points
A Quest Beckons
Into the Storm
Change the Game
Making Clever Happen
Useful Delusions
Self-Proclaimed Motivational Thought Leadership Expert Authority

Media